![]() ![]() For most enemies, the timer is set to exactly 5 seconds. A hidden timer is triggered with each hit that is taken, and if it completes before another hit is taken, poise will instantly refill back to 100%.įor player characters, the timer takes a little over 3-5 seconds to reset 1. This means that if a player with 53 poise gets hit by an attack that drains 20 poise, the player will then have exactly 33 poise for the next few seconds. Poise RegenerationĮach time a hit is taken, poise will reduce and remain briefly frozen at the latest value (it does not regenerate steadily like stamina). ![]() Having more than 0 poise after taking a hit is required to avoid getting stunned, outside of a few specific instances. Being hit will briefly drain the player's poise value, and if drained to 0, the character will become stunned. All characters, including enemies, have Poise. Poise is a value that determines a character's resistance to being stunned.
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